Character Design | All Project Compilations

23.9.2024 - 03.01.2025 || Week 1 - Week 15
Yong Zhen Xing || 0359473
Character Design || Bachelor of Design (Honours) in Creative Media / Taylor's University
All Project Compilations 

This was not a required blog to document, however I am still compiling my projects because I am happy with how it turned out :)

Contents

1. Lectures



Lectures


fig 1.1, Lectures Week 1 - 9 (21/11/2024)

Exercises

fig 2.1, Completed Exercises Week 1 - 11 (7/12/2024)


Task 1 - Personification

fig 3.1, Task 1 Final (26/10/2024)

Task 2 - Character Design Development

fig 3.2, Task 2 Final (31/12/2024)


Task 3 - Character Design Executions

fig 3.3, Task 3 Final (26/12/2024)


Task 4 - Character Board Compilation

fig 3.4, Task 4 Final (31/12/2024)


Reflection
My 14 weeks through this module was honestly the most fun module I had for this semester. Simply because it was a drawing focused module and it was towards characters specifically. The lecture, Miss Ayunie was also very nice and relatable when chatting. (She even had the time to do our final splashart project during our semester while teaching us. Fig 4.1 shows her splashart. [It is insanely good]). Back to the module, I remember spending so many nights just trying to finish something so I could show something for progression. While it took so long for me to draw, I was still learning my drawing software and learning better and efficient ways to draw. While I am still slow but I definitely can say my drawing has improved a lot and I have learned to be observant when drawing, especially when trying to reference something. In short, an extremely fun and enjoyable module.

fig 4.1, Miss's Splashart (12/12/2024)

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