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Design Collaborative Practice | Task 2 : Proposal

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27.10.2025 - 28.10.2025 || Week 6 - Week 10 Yong Zhen Xing || 0359473 Design Collaborative Practice || Bachelor of Design (Honours) in Creative Media / Taylor's University Proposal Contents 1. Instructions 2. Task 2 : Proposal          Final Outcome 3. Feedback 4. Reflection Instructions Task 2 : Proposal Continuing from our last task, now we need to choose our final art direction and start building based on that. The outcome for this task is to complete most of the design before task 3, which would then be close final. After a group discussion session, we then finally decide on theme of the board game, which is candy-themed . The simple rationale behind this is because glucose is a primary component of sugar in candy. As we also haven't played the game yet, we asked Mr. Shamsul for the game so that we could see how the game flows. Fig 1.1 shows us trying the game out. fig 1.1, Our Group Trying 'Gluconomy' (31/10/2025) Before we played, we also took the time to ...

Art Direction | Project 1

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30.9.2025 - 18.11.2025 || Week 2 - Week 9 Yong Zhen Xing || 0359473 Art Direction || Bachelor of Design (Honours) in Creative Media / Taylor's University Project 1 : Proposal Contents 1. Instructions 2. Project 1 : Proposal          Final Outcome 3. Reflection Instructions Project 1 : Proposal Our goal for project 1 was to create an art direction concept that can respond to a real-world community problem that aligns with the United Nation Sustainable Development Goals (SDGs). This project will also be a on-going project until the final project. Our project can range from having a social campaign to having a game concept, as long as it's based on our decided specialization.  We first looked into the different SDGs that we could choose from. After researching on some SDGs, such as Quality Education, Life Below Water and Life On Land, we ended up selecting Quality Education as it's a concurrent problem to the younger generation these days that are more ex...

Design Collaborative Practice | Task 1 : Empathy Map & Problem Statement

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22.9.2025 - 24.10.2025 || Week 1 - Week 5 Yong Zhen Xing || 0359473 Design Collaborative Practice || Bachelor of Design (Honours) in Creative Media / Taylor's University Empathy Map & Problem Statement Contents 1. Instructions 2. Task 1 : Empathy Map & Problem Statement          Final Outcome 3. Feedback 4. Reflection Instructions Task 1 : Empathy Map & Problem Statement For our task 1, we needed to have a empathy map alongside a problem statement as part of our planning for our board game redesign. To do that, we first need to identify our user personas as that would dictate what people should be expect in a board game and whether the current version of the selected board game looked interesting enough to further develop. Throughout our progression of this project, our expected final outcome is to produce a full board game that showcases good visual and physical design alongside have a good user experience. For our first week, we were briefed o...

UX Design | Task 1 : Individual Report (Exercises)

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22.9.2025 - 16.11.2025 || Week 1 - Week 8 Yong Zhen Xing || 0359473 UX Design || Bachelor of Design (Honours) in Creative Media / Taylor's University Individual Report (Exercises) Contents 1. Instructions 2. Task 1 : Individual Report                Final Outcome 3. Reflection Instructions Task 1 : Individual Report For our group project, we are to improve an user experience for an already existing problem. Throughout the project, we would need to conduct interviews, understand the problems and create a viable solution for our selected problem. After we found our own groups, we were given the time to discuss on what topic we would like to go for. After doing a bit of researching and discussing, we manage to come up with 6 ideas as shown below. After discussing with the lecturer, he mixed some of the ideas into 1 as they were all similar to a degree. In total, we had 3 ideas we could choose from ; a mall app that gives you directions and info...